Gabriel Flamm
Cinematic Director
October 2023
Going full freelance I once again join GBK to work with camera layout and editing.
March 2020
My role as cinematic director was a game changer for me. Long time I had waited for this opportunity.
May 2012 - March 2020
I started as an animator but found that cinematics was my field. Game after game I was part of the cinematic teams and last, but not least, I joined the Media Team and helped out on a few trailers.
November 2009 - May 2012
My time here was spent on over 30 projects. Fast and intense, but most important fun and with great people.
May 2008 - June 2009
My first full time job as an animator, and a first contact with visualization of scenes. Many valuable friends and colleagues were found here.
© 2020 Gabriel Flamm. All Rights Reserved